SceneBindableAttribute

class SceneBindableAttribute : Attribute

Declares a ScriptableObject type as "scene bindable". This allows the Soda Scenebound editor to create instances of the class and its subclasses and bind them to the scene rather than the Assets folder. This does not put any restrictions on the type, so it can still also be instantiated into the Assets folder.

Properties

categoryName : string

Methods

SceneBindableAttribute(string categoryName)

(Constructor)