SceneBindableAttribute
class
SceneBindableAttribute : Attribute
Declares a ScriptableObject type as "scene bindable". This allows the Soda Scenebound editor to create instances of the class and its subclasses and bind them to the scene rather than the Assets folder. This does not put any restrictions on the type, so it can still also be instantiated into the Assets folder.
Properties
categoryName : string
Methods
SceneBindableAttribute(string categoryName)
(Constructor)